Reusing Global Illumination Cache Files

September 13, 2018 02:55 PM
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Global Illumination Settings for C4D 14 or older

To avoid illumination problems, you must include a pre-computed Irradiance cache file (with a .gi extension) that you have already prepared on your system.

Your scene must have been saved with the Auto Load option checked(Render Settings/Irradiance Cache File options).

Please un-check the Custom Location box in your global illumination settings.

c4dgi

You must put the .gi file in your projects directory, in a sub-directory called illum.

The .gi file must have the same name as the Cinema 4D scene.

If your scene uses the IR + QMC (Full Animation) mode, you will have several files (.gi,.gid,.gip). Place them all in the illum directory.

As an alternate we recommend using the IR + QMC Still Image with 99% success in flicker free results.

Global Illumination Settings for C4D 15 to 18

To avoid illumination problems, you must include a pre-computed Irradiance cache file (with a .gi or .gi2 extensions) that you have already prepared on your system.

Your scene must have been saved with the Auto Load, Skip Prepass(If Present) and Full Animation Mode option checked(Render Settings/Irradiance Cache File options).

Below we have an example using Irradiance Cache for the primary and Light Mapping for the secondary method.

c4dgi2

The next step would be to mimic your path on your ftp account on ftp.rendercore.com.