Rendercore Lab Now Support V-RAY 5.10.03 for 3dsmax!

August 23, 2021 12:36 AM
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Rendercore Lab Now Support V-RAY 5.10.03 for 3dsmax!

New features

New VFB
  • mplement a functionality for adding VFB color corrections to all render channels with "Separate render channels" output;

Modified features

New VFB
  • Sort the channels in the LightMix UI alphabetically;
  • LightMix should not reset values whenever possible;
V-Ray Cloud
  • Print warning for Blur value of Bitmap maps during the Submit to Chaos Cloud rendering analisys;
  • Print a warning for modified texture blurriness value during the Submit to Chaos Cloud rendering analisys;
V-Ray
  • Include V-Ray App SDK Python 3 binding in the installation;
VRayVolumeGrid
  • Replace the 'Particle Mode' of the Volumetric Shader with single sample probabilistic shade;

Bug fixes

V-Ray
  • Crash in the compact material editor with Shell materials;
  • Crash on closing 3ds Max 2022;
  • DR option Restart servers on render end is not loaded properly (since V-Ray 5, update 1.2);
  • Loading a scene from the VFB history fails to load the units from the file;
V-Ray IPR
  • Crash after render to texture while viewport IPR is running;
  • Crash when adjusting TextMap during rendering;
  • Crash when calculating VRayLightMeter/texture baking during rendering;
  • Crash when rendering with specific Forest Pack scene having Corona material;
  • Viewport IPR Safe Frame differences with 3ds Max 2022 hotfix 1;
V-Ray GPU IPR
  • The entire render is restarted when Region render is stopped;
New VFB
  • "vfbcontrol #loadimage" returns control back to the caller before the image is loaded;
  • VFB window moves when loading different sized images on 4K monitors
VFB
  • Test resolution cuts rendered image in the 3ds Max native frame buffer;
Chaos Cosmos
  • Significant slowdown when saving a scene, when the Cosmos communication is blocked by firewall;
  • The Cosmos browser slows down 3ds Max startup when Internet connection is absent;
VRayBitmap
  • Options for disabling texture filtering are ignored;
  • User tags do not work in file names;
VRayBlendMtl
  • Duplicated slots in Slate Material Editor;
VRayCryptoMatte
  • Crash when trying to use Cryptomatte mask in .vrimgs with duplicated Cryptomatte elements;
  • Wrong cryptomatte manifest if geometries have unsupported symbols in their name;
VRayLight
  • Adaptive dome light artifacts in scene with V-Ray Dome and multiple IES lights;
VRayProxy
  • Crash when enabling Tessellate Hair with Alembic hairs and VRayVRMat material;
VRayVolumeGrid
  • The results with colored transparency/absorption are incorrect in Volumetric Geometry mode;
VRayZDepth
  • Colored lines and artifacts are produced over the z-depth image;
.vrscene exporter
  • Negative texture values are clamped when plugged in a Composite map and in a V-Ray Displacement node;
VRayDenoiser/vdenoise.exe

Blurry results with the NVIDIA AI denoiser;

Installer
  • Chaos Cosmos service check if running is incorrect;

View our 3dsmax Job Submission Tutorial to get started.

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