Rendercore Lab Now Supports Cinema 4D R25!

October 20, 2021 12:15 AM
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Rendercore Lab Now Supports Cinema 4D R25!

With Cinema 4D R25, the most intuitive 3D application interface just got even better. An updated scheme and icon set offer a fresh, modern spin on Cinema 4D's classic look that intuitively communicates what's important and puts more focus on your artwork. Dynamic palettes power new layouts that make great use of space and ensure the tools you need are always close at hand. Tabbed documents and layouts make it easy to flow between multiple projects and workflows.

User Interface Enhancements

  • New modern scheme and updated icons
  • New layouts
  • Updated attribute layouts for easier and more intuitive access to key attributes
  • Document Tabs - easily switch between open documents
  • Layout Tabs - easily switch between layouts for different tasks
  • New Layouts Switch - easily revert to old Cinema 4D layouts
  • Window size and position maintained while switching layouts (ctrl to recall stored position)
  • Fix Column and Fix Row options maintain the size of layout elements while resizing window / adapting to new resolutions
  • Dynamic Palettes - icon palettes dynamically change based on document mode, active tool or active object type
  • Shortcut sets in Command Manager
  • Virtual Sliders on Numeric Attributes
  • Numeric Attributes increment based on cursor position
  • Option to expose any tag with the Object attributes
  • New Coordinate Manager with Auto-Apply and Reset Transform
  • Non-modal Color Chooser popup
  • Snap and Soft Selection toolbar popups
  • Variable size thumbnails in Material Manager
  • Improved display of selected element in dropdowns
  • New 3-point Viewport Lighting
  • HDR/EDR Viewport

Asset Browser

  • Store presets within the Asset Browser, will category, keywords, smart search, previews and more
  • Define multiple presets for any object, tag, tool or other Attribute Manager element
  • Specify a default preset to be applied whenever the item is created
  • Partial presets allow specific / selected attributes to be stored as presets
  • Easily choose between stored presets or a specific Attribute Manager element
  • Define presets for any Import / Export format
  • Custom preset types for specific Cinema 4D content
  • Automatic creation of preview images for many preset types (marked above with an asterisk)

General Asset Browser Improvements

  • Place any asset within an icon palette for easy access
  • Place Favorites or any Smart Search within an icon palette for easy access
  • Popup mini-browser can be moved, or pinned open to add multiple assets
  • Simple Mode provides easy access with minimal UI to specific categories or searches
  • Option to Convert Legacy lib4d Content Browser libraries
  • Improved Drag & Drop (object manager hierarchy, material manager, polygon selection, material links)

Improved Spline Import

  • Import Adobe Illustrator / PDF files
  • Import SVG Files
  • Generate extrusions and sweeps to represent filled and stroked paths
  • Offset paths parametrically based on layer and path order
  • Update Illustrator files dynamically while keeping settings

Capsules

  • Use Capsule assets created in Cinema 4D's new Scene Node core within Classic Cinema 4D
  • Tap into the power of Scene Nodes to add unique functionality within an Object Group or Geometry Modifier Group

Scene Nodes / Scene Manager

  • Splines
  • Spline Primitives
  • Scene Nodes Spline Core
  • Attach weight, color and other attributes to spline points
  • Interpolate position and spline point attributes along spline
  • Tesselate Splines with Adaptive, Subdivided, Natural or Uniform point distribution
  • Output the length of a spline
  • Line To Mesh Generator - Extrude, Loft, Lathe, Sweep operations

Data Integration

  • Import Data Node - CSV data import
  • Get Member Node - get array from container by name/index
  • Get Member Info Node - output an array of members within a container
  • Sort Collection - sort all arrays of an array collection based on one array within the collection
  • Command-line argument - parse a command-line argument as an input for Scene Nodes
  • Data Assets

Nodes and Node Assets

  • Surface Blue Noise Distribution
  • Surface-Scaled Blue Noise Distribution
  • Calculate Curvature
  • Create Normals
  • Geometry Axis / Orientation / Resize
  • J itter / Jitter along Normal
  • Smooth Geometry
  • Transform Element
  • Modulo Selection
  • Select All
  • Select by Weight
  • To / From Barycentric
  • Pivot Transform

Node Editor Enhancements

  • Improved modeling selection workflow with selection string parser
  • Error highlighting, Info Area callout and improved Console error reporting
  • Updated Modeling Selection Workflow with Selection Parser
  • Store cached geometry within nodes

Redshift Integration

  • Updated Redshift Lights User Interface
  • Convert standard lights to Redshift Lights

About Maxon

Maxon is a developer of professional 3D modeling, painting, animation and rendering solutions. In January, Maxon and Red Giant closed a merger of the two companies. The combined company’s award-winning Cinema 4D, Redshift 3D and Red Giant products have been used extensively to help create and render everything from stunning visual effects in top feature films, TV shows and commercials, cutting-edge game cinematics for AAA games, as well as for medical illustration, architectural and industrial design applications. Maxon products are available directly from the website and its worldwide distribution network. Maxon is part of the Nemetschek Group.

For more information go to visit Maxon Website.

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