Rendercore Lab Now Supports Autodesk Maya 2022!

April 28, 2021 11:07 PM
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Rendercore Lab Now Supports Autodesk Maya 2022!

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The most powerful Maya yet enables you to work more efficiently and collaboratively than ever before. With this update, USD is now seamlessly integrated, enabling you to load and edit large data sets at lightning speed and work directly with data using native tools. Maya’s animation, rigging, and modeling toolsets also see significant updates to get you working faster and with more precision, and the latest version of Arnold brings even more speed and flexibility to your rendering workflows.

USD, now seamlessly integrated USD has now been seamlessly integrated in Maya, allowing you to not only load and edit massive data sets at lightning speed, but also work directly with the data using Maya’s native tools.

Python 3 Python 3 is now the default for Maya on all platforms (Windows, Linux and Mac OS). On Windows and Linux, you still have the option to start Maya in Python 2 mode by setting an environment variable or with a command line flag.

Powerful animation tools The latest updates to Maya’s animation toolset help you animate faster and in fewer clicks. With continued focus on performance and efficiency, a new Ghosting Editor allows you to quickly see animation spacing over time, making it easier to pinpoint where edits need to be made and how poses work together in animations. A number of improvements to the Time Editor, including support for cached playback, and new filters in the Graph Editor, simplify animation workflows and save you time.

Modern rigging workflows Maya introduces several procedural, topology-independent rigging workflows. Component Tags and Deformer Falloffs bring you modern methods for defining membership and weighting, as well as seamlessly sharing that data between geometry and deformers. Building on Maya’s already extensive deformation toolset, the release also adds powerful new Solidify and Morph deformers.

Community-inspired modeling updates A number of additions to Maya’s modeling toolset enable you to have more control over your models. The Sweep Mesh tool allows you to procedurally generate geometry and adjust attributes such as profile shape and size, with just one click. In collaboration with the Maya community, several user-requested updates have also been made to improve the overall modeling experience.

For more information go to visit Autodesk Website.

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