Rendercore Lab Now Supports Autodesk 3ds Max 2022!

April 28, 2021 10:52 PM
list

Rendercore Lab Now Supports 3ds Max 2022!

saddas

What’s new in 3ds Max 2022

The release updates a number of common modelling tools, including Smart Extrude and the Relax, Slice and Symmetry modifiers; and adds new pre-configured maps to the Bake to Texture system.

Security

  • Safe Scene Script Execution offers protection against malicious scripts embedded in 3ds Max scene files, regardless of whether these scripts use Maxscript, Python or .NET commands, by blocking the execution of unsafe commands.
  • The Malware Removal functionality detects and removes known malicious scripts from scene files and startup scripts. This prevents the spread of malicious code to other users. The malware removal functionality is powered by the Scene Security Tools plugin, which is updated whenever Autodesk becomes aware of a new malicious script.In 3ds Max 2022, users are notified when a new version of the Scene Security Tools is available on the Autodesk App Store.

Edit Poly modifier support

Smart Extrude has been extended into the Edit Poly modifier, providing the same functionality and features users have come to love from the Editable Poly implementation. This extension of Smart Extrude enables artists to further benefit from this freeform modeling method, and complement their poly modeling workflows in 3ds Max.

Cut Through implementation

When first introduced in 3ds Max 2021.2, the Smart Extrude functionality enabled artists to extrude with fewer constraints during the creative modeling process. “Cut Through”, the latest addition to Smart Extrude, further enhances this functionality to give artists the extrude they deserve.

Slice Modifier

3ds Max includes performance enhancements to the Slice modifier, and new modeling features based on user feedback. These enhancements and new features are powerful complements to 3ds Max workflows, as they reduce data processing operations for Autodesk Retopology Tools in 3ds Max.

AutoSmooth

AutoSmooth operations, which are used to improve the visual quality of mesh data throughout 3ds Max, have been updated to generate new smoothing data faster, regardless of whether you are smoothing thousands or millions of faces. This update helps artists when adjusting smoothing data on objects like Mesh, Poly or Spline. It also benefits other modifiers such as Smooth, Chamfer, Edit Mesh, Edit Poly, ProOptimize, and many more.

Relax Modifier

3ds Max now includes a “volume preserve” option which has been added to the Relax modifier. When active, the Relax algorithm will perform additional calculations to reduce small detail and noise out from models, all while retaining the shape and definition of the overall mesh that the modifier has been applied to.

This functionality is especially useful when working with data containing a large amount of unwanted small or microsurface detail, as seen with Scan and Sculpt data. Reducing this small “noisy” data with Relax can improve the processing time of the Autodesk Retopology Tools for 3ds Max.

For more information go to visit Autodesk Website.

View our 3ds Max Job Submission Tutorial to get started.

3dsmax Video Tutorial