You will need to generate you key to access your API account. Go to My Zone -> Manage Account -> API KEY.
Click generate key.
If you have any problems with the key, just delete the key and regenerate the key.
Example:
End Point is https://api.rendercore.com
Manual http://api.rendercore.com/swagger/ui/index
Must include api key in the header
Example: api-key:YourAPIKey
{
"JobName":"string",
"ScenePath": "string",
"AppName":"string",
"RendererName": "string",
"Version":"string",
"OutputName": "string",
"OutputType": "string",
"Frames":"string",
"ByFrame":0,
"JobType":0,
"JobPriority": 0,
"RenderTypeId": 0,
"RenderTypeName": "string",
"ProjectDirectory":"string",
"RenderScript": "string",
"UserMember": "string",
"UserProject": "string",
"ArchiveOutputMode": 0,
"PO": "string",
"DependJobId": 0,
"IsSendEmail": true,
"EmailAddress": "string",
"SendConfirm":true,
"HighRamMachines": true,
"RendererId": 0,
"OverWriteVrayFrameBufferPath":true,
}
ScenePath
Ex. /myproject/aa/test.mb
AppName, RendererName, & OutputType
3dsmax Details
maya Details
cinema4d Details
lighwave Details
modo Details
blender Details
vray Details
Frames
Ex. 10,50,110-130,1000-1100
JobType
0 = Testing
1 = Premium
2 = Economy
JobPriority
1=High , 2, 3, 4, 5=Low
RenderTypeId
1 = Animation
2 = IRMap(MultiFrame Incremental)
3 = IRMap(Animation Prepass)
ProjectDirectory //Maya and Lightwave Only
Ex. myproject
ArchiveOutputMode
0 = Don’t Archive Individual Frames
1 = Archive Individual Frames (7z)
2 = ArchiveWhole Job (One 7z File)
IsSendEmail
true = enable email notification
false = disabled email notification
EmailAddress
Ex. ”test@test.com”
HighRamMachines //3dsmax & Maya Only true = enable
false = disabled
OverWriteVrayFrameBufferPath //3dsmax Only
true = enable,
false = disabled